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Halo Infinite

Senior Character Systems Design

I designed brand new boss enemies for Halo Infinite's campaign: Adjutant Resolution a Forerunner emergency defense mechanism, and the Harbinger Chief's final opponent.

In addition to the bosses, I was responsible for the Halo Marines. I am particularly proud of spearheading the initiative to make them play well in the open world and alongside the more mobile Chief.

Each of my characters required custom scripting and close interaction with animation and programming team members.

Click below for sample boss fights.

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