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Halo Infinite
Senior Character Systems Design
I designed brand new boss enemies for Halo Infinite's campaign: Adjutant Resolution a Forerunner emergency defense mechanism, and the Harbinger Chief's final opponent.
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In addition to the bosses, I was responsible for the Halo Marines. I am particularly proud of spearheading the initiative to make them play well in the open world and alongside the more mobile Chief.
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Each of my characters required custom scripting and close interaction with animation and programming team members.
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Click below for sample boss fights.
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